This features a series of hotfixes that is live now on all platforms. If they haven't automatically updated, please close your game and update manually using the dedicated platform service.
All Platforms
Added Text Size option
Increased damage of "The Plague" from 210-190 max-min to 280-250 max-min
Changed the Damaged Graphic that appears on the screen to make it more obvious that you're at lower health
Names of Trial Objectives now appear as red
Trial Objectives now always appear at the bottom of the objective lists
Improved text scaling in objective texts
Perk Upgrade menu now shows the main description with it's upgraded values
Teammates death timer now pauses during Spirit Revives
Menu Options with sliders now move faster after holding the button for a few seconds
Audio improvements across all weapons
Fixed an issue causing the Killerwatt enemy to cause massive framerate drop when going over a certain number on screen, specifically in "The Ashes of Sker Hotel"
Fixed an issue causing the Party Code Input to stay highlighted after deselecting
Fixed an issue causing area of effect abilities to break the movement of the gantry objective in "Sewers of the Dead"
Fixed an issue causing players to receive messages from other players that have previously disconnected and just rejoined
Fixed missing localization in several objectives and enemies in "Deadly Lover's Fortress"
Fixed an issue which allowed you to push "The Stranger" around whilst you're a spirit
Fixed an issue causing the teleporter particle effect to cause framerate drops
Removed Abraham's health reset when he exits the room by accident
Fixed a bug causing one of the cylinders to not be interactable in "Cursed Lands of Lavernock"
Steam Deck
Defaulted Steam Text Size to Large
Fixed Videos not playing
Fixed On-Screen Keyboard not appearing when trying to input a Party Code
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